Simmers News Top Stories

Wednesday, March 11, 2009

IGN Reviews MySims Party

IGN posted its review for MySims Party today giving it a 6/10 or "Passable". This is the lowest MySims game rating thus far. Daemon Hatfield has this to say

What is here is enough to be a fun little mini-game collection (again, for kids). In our review for MySims Kingdom last year we wrote that Electronic Arts could be doing much more with this franchise. That is still the case.
In a Nutshell it is a decent Mini-game collection for kids, similar to Mario Party or Carnival Games.

Read the full review here [IGN.com]

post signature

Tuesday, March 10, 2009

Saturday, March 7, 2009

Gamespot Hand's on Preview

Gamespot recently got their hands on The Sims 3, and have now put up a Hands-on preview of the game. They talk a lot about Custom Content and Build/Buys modes in the game.

Buy and Build modes have been tweaked in The Sims 3, and neighborhood lots will also work differently. Previously, furniture for your house was sorted by function and type; now they'll have a revamped room-specific sorting list as well. The larger part of the story of the Buy and Build modes will be the use of create-a-style to paint all of your furniture, as well as your house, with whichever patterns you want as freeform wallpaper and carpeting--such as with, let's say for the sake of example, leopard print. (We tried this, and you can absolutely have leopard-print sofas in a room with all leopard-print walls.) Swapping in custom-built items created by the fanatically loyal Sims community will also be made easier in The Sims 3 with a built-in application that runs out of the game's launcher (as opposed to having to quit the game, open up a Web browser, and pulling up the "Exchange" community site, which is being updated to include YouTube-like and Facebook-like functionality, such as blogs, friends lists, favorites lists, and user ratings). In addition to uploading and downloading furniture, customized sims characters, and housing to and from the community site, The Sims 3 will have an in-game movie-making tool that will let you upload and download videos to and from the Exchange. More details on that at a later date.
You can read the entire interview here [Gamespot.com]

post signature

Friday, March 6, 2009

Will Wright Ranked Third Top Developer Of All Time

IGN has been doing a top 100 countdown of the best game designers of All time, and today they have released 10-1 of the list. Will Wright managed to snag the #3 spot, behind the greats of Sid Meier, who led the civilization series to stardom, and Shigeru Miyamoto the legend behind practically anything nintendo. IGN had this to say about Will Wright

Will Wright is one of the true pillars of modern game design. His work on SimCity, The Sims, and the recently-released Spore has rightfully earned him a spot among the most celebrated designers working in the games industry today. Wright is well known for his far-reaching and eccentric analysis of the videogame industry as well as his fixation with popular culture. He is one of the few people in the business that can mesmerize a room with his observations on just about any subject you can imagine.

He's the creator of a string of wildly successful games dating all the way back to Raid on Bungling Bay in 1984, the aforementioned SimCity series in the late '80s and early '90s -- which defined the modern simulation in just about every way -- and of course, the enormously popular life imitator, The Sims. Wright has been intrinsically linked with all Maxis properties (a company he helped start) for years. The success of his wildly ambitious and approachable games has allowed him the freedom to continue creating titles that were sandbox experiences more than linear experiences.

Wright has continued to develop "Sim" games, which are among the most successful and widely-played gaming titles of all time. The Sims' popularity inspired Wright to create the even more ambitious Spore -- a procedurally-generated simulation that tracks development from single-celled organisms into an entire galaxy. It The concept sounded impossible before it became a reality in 2008, enjoying commercial success and critical praise.

"When you give someone a toy of a system," Wright told Apple.com last year, "it gives them a new perspective on it. They see that system as a dynamic, organic thing. Living in it in the real world, they don't notice day-to-day changes in it, but when that system is sped up over 50 years or more, they see the changes clearly. And they gain a new perspective on it."

Indeed, it's a new perspective that Wright provides the entire industry with every new idea he brings to the table.


You can view the full list here [IGN.com]

post signature

Monday, March 2, 2009

Rod Humble Named 2nd Hottest Developer of 2009


I think Congratulations are in order for Mr. Rod Humble (Head of The Sims Studio), he snapped up the #2 spot on Edge Online's top 100 hottest game designers. Edge online wrote up a quick note on Humble
The release of a new numbered Sims game represents a tectonic event in PC gaming. So the fact that Humble was recently promoted to act as chief executor of this launch says volumes for what he’s done for the franchise in his five years of constant Sims 2 production. Humble for his part has earned every rung of the ladder; he’s a veteran of 16-bit game design, and his years of high-level production on the classic EverQuest were a significant contribution to the incubation of the entire MMO sector. And he continues to pay his dues, releasing one-man indie efforts like The Marriage despite his ever-increasing professional responsibilities. It’s likely that few people are more passionate about the medium than Humble.

post signature

Sunday, March 1, 2009

New Sims 3 Community Blog

Eric Holmberg updated Thesims3.com with a new blog all about collecting in The Sims 3.

The gardening skill also has many different fruits and vegetables to discover and grow. This includes old favorites like the money tree, and many new types of plants including a special sort that will allow you to grow almost anything from eggs (not your normal type of eggplant!) to steak, as well as much more. Some of these rarer plants can only be obtained after completing special opportunities, exploring out of the way parts of town, or even by fishing them up.
You can read the full blog here [Thesims3.com]

post signature

New Sims 3 Screenshots



With the VIP Blog update, 3 new TS3 screenshots were posted which you can check out above!


post signature

New Sims 3 VIP Blog

Thesims3.com has updated with a new VIP Blog, written by Richard Evans, the AI lead for TS3. He talks a lot about how they improved the AI for The Sims 3.
One big thing we have insisted on from the start is that the Sims won’t need you to hold their hand every time they need to use the toilet. They are now able to take care of their basic needs on their own, leaving you to focus on more important things: building relationships, expanding your career opportunities, and exploring the world around you.
You can read the blog here using the code: 57821

post signature

Giant Bomb Interviews Ben Bell

One of my Favorite websites, Giantbomb.com got hands on with The Sims 3 recently, and Ryan Davis posted a preview piece
"The demo of The Sims 3 started off as the game itself does, with the Create-a-Sim mode, which packs the basic framework of the character-creation system from The Sims 2 with more granular customization options. There are four discreet color regions for your sim's hair. There are three sliders dedicated to just the size and shape of your sim's nose. You can now choose to start your sim in one of five age brackets, creating a distinction between a young adult and a middle-aged one. If all that sounds like a bit much, there are plenty of presets that you can choose from during the process, which still work plenty fine. Spending only a few minutes with the Create-a-Sim tool, I was able to shape and clothe a decent, if admittedly idealized, approximation of mysimself."
He also had an interview with Ben Bell who had plenty to say about the game, and talked a little about the new Playable Ghosts. You can read the preview and watch the interview here [Giantbomb.com]

post signature

Sorry for the Slow-ness

I would like to appoligze for the lack of updates lately, i've had a lot of school work to do, and when i'm not doing that i'm normally talking with friends or playing on my 360. The Sims has lessened in importance to me as of late, but hopefully i will regain my willingness to play around Sims 3 Launch time which is currently June 2nd. So with that, stay tuned as we catch up with all the news we've missed. For those of you that have left, we hope you come back and enjoy the ride!

Thanks
~Skyline

post signature