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REDWOOD CITY, Calif. - December 18, 2008. Just in time for the holidays, Valve announced that, Spore™, Spore Creepy & Cute Parts Pack, Warhammer® Online: Age of Reckoning™, Mass Effect®, Need for Speed™ Undercover and EA SPORTS FIFA Manager 2009 are available now to gamers in North America via Steam, a leading platform for PC games and digital content with over 15 million accounts around the world.
In the coming weeks, Mirror's Edge™ , Command & Conquer™ Red Alert™ 3, and Dead Space™ will also be added to the catalog of EA's titles available via Steam.
"EA is one of the industry's largest publishers," said Gabe Newell, co-founder and president of Valve. "The EA titles coming to Steam this holiday include some of this year's top PC titles."
"We are pleased to extend our holiday titles to gamers worldwide via Steam -- a revolutionary technology that is one of the game industry's most successful digital distribution services," said John Pleasants, President, Global Publishing & Chief Operating Officer.
For more information, please visit www.steamgames.com
About Steam
The leading online platform for PC games and digital entertainment, Steam delivers new releases and online services to over 15 million PC users around the world. For more information, please visit www.steamgames.com
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTSTM, EATM, EA SPORTS FreestyleTM and POGOTM. In fiscal 2008, EA posted GAAP net revenue of $3.67 billion and had 27 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.
EA, EA SPORTS, EA SPORTS Freestyle, POGO, Spore, Dead Space, Command & Conquer, Red Alert, Mirror's Edge and Need for Speed are trademarks of their respective owners and used with permission. Mass Effect is a trademark or registered trademark of EA International (Studio & Publishing) Ltd. Warhammer is a registered trademark and Age of Reckoning is a trademark of Games Workshop Ltd. Official FIFA licensed product. "© The FIFA Brand OLP Logo is a copyright and trademark of FIFA. All rights reserved." Manufactured under license by Electronic Arts Inc. The Premier League Logo © The Football Association Premier League Limited 1996. The Premier League Logo is a trade mark of the Football Association Premier League Limited and the Premier League Club logos are copyright works and registered trade marks of the respective Clubs. All are used with the kind permission of their respective owners. Manufactured under license from the Football Association Premier League Limited. No association with nor endorsement of this product by any player is intended or implied by the license granted by the Football Association Premier League Limited to Electronic Arts. All other trademarks are the property of their respective owners.
Thesims3.com has updated with a New Developer blog, which talks about Build and Buy modes. You can check out the blog here You can use the code 27824

MySims kingdom was the runner up for Best Simulation game for the Wii in 2008 by IGN.com today. While yes there was only one other game (animal Crossing City Folk, which won) it still shows that MySims Kingdom is here to stay. Congrats to all the folks at EA who worked on the game.
Gamesrader has taken a trip over to EA and have written up a preview, and have supplied 2 new screenshots. The most interesting aspect of the screens if you ask me is the ceilings. Check out the Preview here
Apparently the EA store is working well for EA. A while back we saw the Sims 2 series pop up on Direct2Drive, along with spore, now it seems that EA is putting spore also up on Steam another digital distribution competitor to the EA store. Why is this odd? Well because Spore would be the first EA first party game to go up on steam. Will The Sims series follow suit? I can only hope.


To the left you see a new Sim Animals screenshot released by EA. Personally i think they should have went with a more cartoony look seeing as how the "realistic" approach they are taking towards the graphics makes it look really... well poor in my personal opinion. The game releases for Wii and DS in January!

"The sequel to the PC's most successful franchise of all time ships in a little more than two months, but it doesn't feel like it. We're so used to games getting gigantic marketing pushes months before they release, which is something that EA hasn't started quite yet for The Sims 3. Still, with company is looking to start the fanfare. Below is an exclusive trailer showing off the "devious" aspect of the game; you can create sims that literally steal candy from babies.
The trailer is interesting because it gives us a glimpse at how the larger world in this game works. Since the game models at entire town rather than a single household, there are more possibilities than before. In this case, it appears that the central character in the trailer is surveilling a house remotely, then drives across town, sneaks in, and does the nefarious deed. Some things never change, though, such as the hot French Maid uniforms.
Trailer - Watch or download the video here (HD available).
To learn more, we tried to get some answers out of executive producer Ben Bill.
IGN: It almost seems unreal that The Sims 3 ships early next year. The game itself was only revealed earlier this year, and it hasn't been shown that widely. What's the reasoning for this stealthy development?
Ben Bell: We didn't want to hype the game before we had something to show. If you look at our past appearances, we've almost always shown some form of gameplay, whether it's a video focused on gameplay or an actual producer or designer demo. We wanted to provide something really new and exciting for our players. We were also still making new and cool expansion packs for The Sims 2 and didn't want to detract from their spotlight.
IGN: We know that The Sims 3 is a bigger game than its predecessors. You simulate an entire town rather than a single house. But how big a town are you talking about? How many households and businesses and sims can the game manage?
Ben Bell: It's quite a big town that we think is the perfect fit for a Sims game. There are dozens of families to meet and visit as well as dozens of destinations that feature cool game and storytelling moments. A big focus of our design is approachability, so we wanted to make a town that was big enough to be interesting, but not so big that it scares away our fans.
IGN: What's performance like? What sort of systems are you looking to support? Will a PC that ran The Sims 2 run The Sims 3?
Ben Bell: Performance is coming along really well. This is always at the top of our minds as we know that our player base owns a wide range of computers, from the awesome to the old and slightly sluggish. We're doing our best to give everyone a chance to play our game! We want laptop users as well as supercomputers to have a fun and engaging experience.
IGN: The new personality system is pretty interesting as you can create almost any type of behavior. I'm supposed to ask you about deviousness, so what exactly does this mean in The Sims 3?
Ben Bell: It means that players have a game that changes every time they play if they want it to. There are so many combinations, advantages to certain traits, disadvantages to others, that players can tell almost any story and play that game for months and months. We've iterated the traits so many times--we think players will really smile when they play with them.
You can create anyone you can imagine from an evil kleptomaniac that hates kids to a lazy egomaniac that is a great kisser. Each of these traits are displayed throughout the game, giving your sims one-of-a-kind personalities. If you choose to make your sims evil, they will steal candy from babies, as you saw in the video. Kleptomaniacs will steal from their neighbors.
IGN: Will the game ship with a single town, or will it be like The Sims 2 and ship with several pre-made neighborhoods? Will you be able to create your own town, as well?
Ben Bell: We are shipping with a single town that players can modify and tweak. We're not quite ready to discuss our future plans for additional towns and player editing but as always with the Sims you can expect a few surprises!
IGN: What's the online integration looking like? Do you plan to support direct-to-YouTube movie sharing, like Spore does? Do you imagine some kind of social networking functionality, such as MySpace or Facebook?
Ben Bell: We're very proud of our online community. No other game possesses the fan base of The Sims and we're doing everything we can to give them an incredible online community hub. We have supported strong community integration with The Sims and The Sims 2 and players can expect continued support for the Sims 3. As mentioned before, we're always trying to make the game more approachable and useable so we've tried to make some of the elements of sharing or downloading easier. For example, all of your content can easily be managed from your game launcher; a much more seamless experience than ever before.
IGN: What's a cool story of something that happens in The Sims 3 that could never happen in The Sims 2?
Ben Bell: Going on a date to the beach. A picnic with your family in the graveyard, followed by a quick tour of the catacombs! Finding a rare asteroid on the way home from the science lab only to see your husband arrested. There are so many things that can happen in The Sims 3 that players have never seen before."
One of my favorite of the pictures from the Happy Holiday Stuff Pack. The holidays are a time of love and peace, not receiving gifts. If you would like to donate to the salvation army Click Here
The Times online had an exclusive interview with The Sims 3 Executive Producer Ben Bell. Not a whole lot of new info is presented, but its still a neat interview. You can watch it here



Chris_damon from the Snootysims.com forums got an interesting invite from EA. It allows them to make some CC for the Sims 3, at the EA studios in redwood city C.A. (I visited there over the summer, and it is quite a neat complex) All expenses paid by EA, Airfare for yourself, and if you are under 18, a legal guardian can come aswell. The trip to EA is a week long from January 12-16th 2009. Let us know if you got a flyer, by tipping us at simmersnews@gmail.com
The Sims 2 . com has a new showcase! This time it's about Christmas/the Winter season. You can make anything, including videos, except you cannot make pictures, unless you put them in a video. You can find more information here.
I know i am a tad late on this story, but The SimAnimals website has recieved a re-design, much more easy to use and actually more then just a teaser site. You can see some new screenshots, along with a little wallpaper creator. You can check out 2 official wallpapers below. The game ships this january.
